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About me
From a medical research lab to the wood shavings of a woodworking studio, my path has been anything but linear.
Passionate about creation in all its forms, I first explored the scientific world before feeling the need to move toward a more hands‑on, creative craft : woodworking.
That career change taught me far more than an artisanal skill. Working with wood and tools is where I discovered 3D modeling, essential for producing precise technical drawings.
The real turning point came in 2015 when I discovered ZBrush. It was love at first sight, a revelation ! the missing link between my long‑standing passion for drawing and the limitless possibilities of digital tools. I was captivated by the freedom to sculpt virtual material with complete control. I then dove in as a self‑taught artist, exploring Blender as well as 3D printing to bring my creations into the physical world.
My approach is that of a 3D sculpture generalist, driven by the diversity of projects, each one a new adventure.
I adapt to every universe, from jewelry and figurines to product and object design, and to any other creative challenge.

